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Study Hack Lab

RP 8Physics

Waves

Write-up template


Name
Date
Course
GCSE Physics
Board and specification
AQA GCSE Physics (8463), 4.6.1.2AQA GCSE Combined Science: Trilogy (8464), 6.6.1.2Apparatus and techniques: AT 4
Class and teacher

Aim

Measure the frequency, wavelength and speed of water waves in a ripple tank and of waves on a stretched string, and decide which apparatus and methods measure them best.

Contents

  1. Plan and risk assessment
  2. Apparatus
  3. Method
  4. Results
  5. Graph
  6. Analysis
  7. Conclusion and evaluation
  8. Make safe and clear up

A blank write-up for use in a real lesson. The headings follow the AQA required practical; the readings are yours to take. Layout v1, practical v2. Original material; not affiliated with AQA, which has not reviewed it.

1 Plan and risk assessment

Wave speed = frequency × wavelength. The frequency is how many waves pass a point each second; the wavelength is the distance from one crest to the next. The speed is set by what the wave travels through (the depth of the water, the tension in the string), so a higher frequency means a shorter wavelength.

v = f λ

Variables

Independent (you change)
Dependent (you measure)
Control (you keep the same)

Prediction

In the ripple tank, the motor is turned up so the frequency doubles. What happens to the waves?

The lamp shines down through the waves onto the card below. Is the pattern on the card the same size as the real waves?

On the string, you turn the frequency up until there are more loops. What happens to the wavelength?

Risk assessment

HazardHarm it could causeControl

2 Apparatus

  • Ripple tank with a glass floor Holds the water the waves travel through.
  • Wooden bar on a motor, with its power unit Makes straight waves at a steady frequency.
  • Lamp on a stand above the tank Shines through the waves to make a pattern of bright lines.
  • Large sheet of white card The screen under the tank that the pattern falls on.
  • Two metre rules (resolution 1 mm) Measure distances on the card and along the string.
  • 10 cm plastic ruler A scale in the tank to find how much the pattern is magnified.
  • Phone with a camera Photographs the pattern, or films it in slow motion.
  • Tally counter and stopwatch Counts the waves passing a mark in 10 s.
  • Signal generator and vibration generator (resolution 0.1 Hz) Vibrates the string at a frequency you set and read.
  • String, pulley and bench clamp The string the waves travel along.
  • 100 g hanger and one 100 g slotted mass Keeps the tension in the string the same.
  • Safety goggles Protect your eyes near the vibrating string.

3 Method

Write numbered steps someone else could follow. Say what you measure, with which instrument, and how you keep it a fair test.

4 Results

The table is drawn before you measure. Record each reading to the resolution of the instrument, then work out the mean of your repeats, leaving out any anomaly.

The scale in the tank · Magnification = length of the shadow ÷ real length.

ObjectLength in cm
Ruler in the tank
Its shadow on the card

Distance across 8 waves on the card · Wavelength on the card = distance ÷ 8.

TrialDistance across the waves in cmWavelength on the card in cm
1
2
3
Mean

Waves passing the mark in 10 s · Frequency = number of waves ÷ 10 s.

TrialNumber of waves in 10 sFrequency in Hz
1
2
3
Mean

Waves on the string · Each loop is half a wavelength: wavelength = 2 × length ÷ number of loops.

Number of loopsFrequency in HzLength across the loops in cmWavelength in mWave speed in m/s
2
3
4
5
6

Anomalies

Ring any anomalous result. Say what probably went wrong and whether you repeated it.

5 Graph

Wavelength against frequency · Choose your axes: the independent variable goes on the x-axis. Label each axis with the quantity and unit.

6 Analysis

  1. Wavelength on the card

    wavelength = distance across the waves ÷ number of waves

    Answer

  2. Wavelength of the water waves

    real length = length on the card ÷ magnification

    Answer

  3. Frequency of the water waves

    frequency = number of waves ÷ time

    Answer

  4. Speed of the water waves

    wave speed = frequency × wavelength (v = f λ)

    Answer

  5. Wavelength on the string (3 loops)

    one loop = half a wavelength

    Answer

  6. Speed of the waves on the string

    wave speed = frequency × wavelength (v = f λ)

    Answer

7 Conclusion and evaluation

Conclusion

Conclusion: what do your results show? Use your own numbers.

Sources of error

For each, say whether it is systematic or random, and how it affected your results.

The pattern on the card is magnified by the spreading light from the lamp

Counting fast-moving waves by eye

Measuring across one wave instead of many

Judging the middle of moving, blurred lines

Water deeper at one end of the tank

Stopping as soon as the loops appear on the string

Judging where the blurred nodes on the string are

Starting and stopping the count a moment early or late

Improvement

How could you improve the method? Say why it would help.

8 Make safe and clear up

  • Turn the signal generator to zero and switch it off, then lift off the masses and unhook the string
  • Switch off the motor and the lamp
  • Drain the ripple tank into the sink and mop up any spills straight away
  • Put the metre rules, card and phone away, and switch the room lights back on